Except use a cannon ball instead of a canister of course. Now take three batches of powder out of the barrel and fire the cannon the same way you fired it before. Go down below and take out at least three cannon balls and three fuses for this part (you may want to take a couple extras just in case you fail this next part). Once you injure their crew with the canister you must now fire three cannon balls to sink the ship once and for all. When you load the cannon make sure you load it properly or it will explode and you will have to repair it again. Go above deck and take some gunpowder out of the powder barrel. Go below deck again and take out a fuse, a ramrod, and a canister. Use the barrel with the cannon and voila it is fixed. First take off the broken barrel then go down below and get a new one from the gun supplies. Speak to Bill Teach yet again and he will ask you to repair the cannon. Once you deposit ten pieces of plunder the chest will be full. Go back to your ship and store them in your "Plunder Chest." Now go back to their ship again and repeat this process. Plunder the chest, loot the crate, and pillage the barrel you should now have six pieces of plunder. Swing on over to it just like before and go below deck. He now wants you to plunder their ship before sinking it. Go back up and speak to Captain Teach again. Congratulations you now have a water-tight ship! Use the planks with the holes then smear swamp paste on to seal them up. Go below deck and take out a hammer, three sets of planks, 30 tacks, and three swamp pastes. Since they no longer have a functioning cannon Bill wants you to repair the three holes in your hull. Now grab the rope near the front of the ship and swing back to your own. Light the fuse with your tinderbox and watch the fireworks. Once you are aboard the enemy vessel you need to place your fuse into their barrel full of gunpowder. Use your rope with some of the "hoisted sails" and your character will swing across to the other ship. Now go above deck and climb up a rope ladder to the mast. Also don't forget to grab a tinderbox while you are below deck. Open up the gun supplies chest and take a fuse then open the repair supplies chest and take a coil of rope. Another pirate ship is attacking you and you must stop them!įirst you must swing over to the other ship and disable their cannon. Once you set sail you will watch a cut scene. Agree to help him and meet him on his ship which is docked on the pier to the east. He will tell you that his crew has deserted him and that he needs help to escape the port alive. You begin by speaking with pirate captain Bill Teach in the Phasmatys Inn. Items: Armor and/or enough food to defend against Pirates (Level 57).Skills: 40 Ranged, 42 Agility, 45 Crafting, 50 Smithing.Have you got what it takes to be a pirate? Essential Info Start Pointīegin by speaking to Bill Teach in Port Phasmatys. He's offering a lot more than a shilling to join his crew. With his crew heading for the hills, he's looking to recruit anyone eager to become a pirate and help him sink the enemy before he ends up swimming home. It's war on the high seas, as Bill Teach tries to make the journey from Port Phasmatys to the pirate enclave of Mos Le'Harmless! If you are looking for the modern RuneScape guide for this content, please see our Cabin Fever guide. This page references an aspect of RuneScape from 2007, also known as " Old School RuneScape." This content may have changed since then.
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